Aliens: Another Glorious Day In The Corps
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Aliens: Another Glorious Day in the Corps! is a co‑operative survival board game in which you and your team of specialist Colonial Marines will gear up with serious firepower and head into Hadley’s Hope to find survivors and answers. But you’re not alone. To survive, you’ll need to work together, keep your cool, and stay frosty to fight off relentless Xenomorph ambushes and get out of there alive.
Players can play up to six different missions, taking them into different areas from the Hadley’s Hope terraforming facility to the deep, dark recesses of an xenomorph nest. Aliens also offers an exciting campaign mode to play four of the missions linked together, so players will need to fight relentless xenomorph attacks and keep each other alive all the way to the end of the campaign. The remaining two missions are purely about survival, it’s kill or be killed. The players are dropped into the game with nothing more than a pistol. They will need to scavenge weapons and gear while hordes of Xenomorph aliens are trying to get at them. How long can you survive against the odds?
—description from the publisher
Ages | 14+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 60m – 120m |
Designer | Andrew Haught |
Mechanics | Cooperative Game |
Theme | Miniatures, Science Fiction, Movies / TV / Radio theme |
Publisher | Gale Force Nine, LLC |
ajewo
Aliens: Another Glorious Day in the Corps! is a co‑operative survival board game with Alien licence. You move in a group and shoot incoming Aliens. Shared deck resource management game: you manage a draw, recycle, and discard deck, e.g., you drop a card for shooting. If the draw or recycle deck is empty, you loose. Cards in the discard do not come back over the course of the campaign. The deck also contains some events and special abilities. # The deck management main game mechanic is something new, but it is not enough to carry the game for multiple plays. # Visuals and components are okay. # Scenario-based campaign. # Minis must be assembled. # No exploration except for blips (unknown amount of aliens on the map) - No tactical depth. - Simple, predictable AI. - Variety: Aliens are all the same. - Replayability: limited number of missions, options, and game mechanics. - Little character progression (equipment, discovering new stuff). See also: * Galaxy Defender: simply the better tactical game (there were Aliens as enemies available). * Zombicide * Deep Madness * Space Hulk
crow13
Horrible. Rules tacked on to the 1989 Leading Edge game to put out a game to grab people's money who are nostalgic for Aliens. The rules on paper look good but are horrible when put to the table. Game gets bogged down with all the cards and rules. Just awful. Play the very simple and elegant 1989 Leading Edge Aliens game. All the tension is there with minimal rules.
descolado1
Dungeon Crawler nervoso que consegue captar toda a tensão e suspense do filme por meio de uma mecânica simples, inteligente e com fator sorte muito bem trabalhado. Material de excelente qualidade, feito para fãs. Algumas novidades como a possibilidade de heróis "morrerem" ao invés de apenas serem tombados e a presença de GRUNTS (recrutas) aumentam a qualidade deste jogo em detrimento de outros jogos do gênero. Uma pena sua campanha ser tão curta, algo que só pode ser corrigido através da expansão GAFHYB. Jogaço!