Aliens: Another Glorious Day In The Corps
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Aliens: Another Glorious Day in the Corps! is a co‑operative survival board game in which you and your team of specialist Colonial Marines will gear up with serious firepower and head into Hadley’s Hope to find survivors and answers. But you’re not alone. To survive, you’ll need to work together, keep your cool, and stay frosty to fight off relentless Xenomorph ambushes and get out of there alive.
Players can play up to six different missions, taking them into different areas from the Hadley’s Hope terraforming facility to the deep, dark recesses of an xenomorph nest. Aliens also offers an exciting campaign mode to play four of the missions linked together, so players will need to fight relentless xenomorph attacks and keep each other alive all the way to the end of the campaign. The remaining two missions are purely about survival, it’s kill or be killed. The players are dropped into the game with nothing more than a pistol. They will need to scavenge weapons and gear while hordes of Xenomorph aliens are trying to get at them. How long can you survive against the odds?
—description from the publisher
Ages | 14+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 60m – 120m |
Designer | Andrew Haught |
Mechanics | Cooperative Game |
Theme | Miniatures, Science Fiction, Movies / TV / Radio theme |
Publisher | Gale Force Nine, LLC |
Cedric_W
OMG, the minis need to be assemble and this is just so badly done! Some minis have up to 6 pieces (the aliens) and they are difficult to cut out of their casing. I already broke one tail. It took me 1h to assemble the 6 minis for the marines, and then 1h more for 2 aliens figure. I am not that skilled with this kind of work, but seriously with today possibility of 3D printing, this is unacceptable!
bbhalla
Initial Impression: I have to say that I'm surprised with this game. Games based on popular IPs are generally hit or miss. In this case, I think it's a definite "Hit". The components are well constructed and convey the theme, with cards sporting stills from the movie. The minis are a little small and seem fragile but it makes sense considering the size of the maps. I would definitely throw some paint on them to help identify who is who. Gameplay is standard tactical gaming with some interesting twists. For example, the Aim mechanism makes sense in that the more you shoot during your turn the worse you aim becomes, making subsequent shots difficult. Many actions also require exhausting cards from an "endurance deck", which acts as a manageable timer. Tension mounts during the Aliens turn as you flip cards to see where new bugs spawn. Overall, this is a very enjoyable game and I look forward to experiencing further missions.
charlest
Full review: https://arstechnica.com/gaming/2021/09/aliens-board-game-is-another-ho-hum-dungeon-crawler/ --------------------------------------------------------- Initial impression is that it's decent. There are glimpses of some solid ideas, but the main Endurance mechanism is a little fiddly and abstract for it's position as the main focal point of the game. Assembling the minis was a pain, but not a deal breaker by any means. The primary problem this game faces is that this genre is loaded with good games. This isn't the achievement Nemesis was, and it doesn't really tackle the essence of Aliens any better than Space Hulk.