War of the Ring – Warriors of Middle Earth
Expansion of: War of the Ring (Second Edition)Warriors of Middle-Earth, the new expansion for War of the Ring Second Edition, brings a whole new level of strategy to all players of the award-winning Lord of the Rings boardgame, with many fresh and exciting gameplay possibilities to explore.
2 - 4 Players
Ages 13+
alexs34
I got another play of this expansion on 20170312. I like it more now. ====================== I played with this expansion once, as of 20170306. I'm disappointed. I feel like this expansion adds a lot of time to gameplay, but not too much to enjoyment or strategy. Cons: 1. Adds more cards to your hand, which means a lot more reading and pondering what decision to make. 2. Factions are used only via cards which are drawn from the event deck. Drawing only 1 card per turn from a 20 card deck means that you have a good chance of not getting the card you need anytime soon. 3. Due to the fact that you only have a single faction die, it seems like it would take forever to really get a good use out of the factions. I'm referring to recruitment, specifically. This is probably ok, I guess. In our game, my opponent and I got tons of the faction troops out by the end of the game. 4. My miniatures are far more bent than I thought, when I first opened the box. Nearly every eagle, spider, and Dunlending is bent somehow. 5. More miniatures on an already crowded board. Pros: 1. More options for strategy, meaning, subsequent games will be more likely to be very different than previous games. 2. The miniatures look very different from each other, and they have different colors than the original pieces from War of the Ring, so it's easy to differentiate the new pieces from each other, and from the old pieces. I think an improvement to this could be made where you draw two faction event cards per turn instead of one.
briannholli
This seems way to powerful for the fellowship overall. In addition, it has one card where one eagle can move the entire fellowship to the crack of doom and win immediately. This is no where close to cannon. The eagles were just victims to the nazgul and feared them greatly in the book. Sure, in the last battle, PJ had the eagles show up and fight. but he changed the cannon because the eagles did not enter Mordor until after the one ring was destroyed in the book. During the war with the witch king most of the original eagles died to orc arrows and the witch king himself. Nazgul should be able to kill eagles at will. Also one eagle can carry like one human or maybe two in weight. Probably no humans in armor. How one eagle can carry the entire fellowship makes no sense either. Pjs eagles are just way more powerful than tolkien's and the eagles in this expansion are more powerful than PJ's. .
Desiderata
Adds time and complexity to an already long and complex base game. Also adds figurines to an already cluttered game board. Maybe too much for me to like it as much as the base game. I think a lot of what the base game abstracted through the use of event cards (Treeants, Eagles, Spiders) doesn't really need it's own faction and figures. The extra dice (and cards) add more length to the game, because they allow for extra actions (or extra events/combat cards).