Unlock!: Mystery Adventures
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Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc.
Unlock! Mystery Adventures features three "escape room" scenarios that you can play on your tabletop:
The House on the Hill: What’s going on in this run-down manor? Explore the sinister pieces and foil the curse that haunts this desolate place. Designed by Fabrice Mazza, illustrated by Pierre Santamaria.
The Nautilus’ Traps: Attacked by a sea monster during a dive, you seek shelter by opening a hatch in an old submarine. Find a way back to the surface! Designed by Arnaud Ladagnous, illustrated by Florian de Gesincourt.
The Tonipal’s Treasure: Captain Smith hid his treasure on Tonipal Island. Unravel the mystery before Johnson, another treasure hunter, beats you to it! Designed by Billy Stevenson & Sebastien Pauchon, illustrated by Sergo.
Note: Unlock! requires a free application to be downloaded from the App Store or Google Play. Once downloaded, an internet connection is not required during game play.
Ages | 10+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 45m – 75m |
Designer | Arnaud Ladagnous, Billy Stevenson, Fabrice Mazza, Sébastien Pauchon |
Mechanics | Cooperative Game, Storytelling |
Theme | Card Game, Puzzle, Real-time, Exploration |
Publisher | Gém Klub Kft., Hobby Japan, Asmodee, Korea Boardgames co., Ltd., Space Cowboys |
CegouineDykon
Nautillus: - I really dislike this one, tried two times, once I had to stop mid-story (something outside the game), and tried again a few mounths later and somehow managed to «win» by mistake? And I didn't even make it as far as I did the first time. - This one puts more pressure on the time aspect; Haunted mansion: = Played solo once, my first Unlock experience, it was nice, but nothing stood out, I barely remember anything; + «Played» a second time with a kid and a teenager, they both seemed to enjoy themselves, they managed to solve most puzzle, still had to hint them in the right direction sometimes;
Babanel
[b]Editie:[/b] English Edition (2017) [b]Starea jocului:[/b] Foarte Buna [b]Nivelul de dependenta lingvistica:[/b] Unplayable in another language [b]Transport:[/b] Gratuit in tara prin Fan Curier. Predare personala Bucuresti.
benme
done the 2nd and 3rd ones thus far. 2nd was tense and really felt the time pressure and was the most immersive. It was much harder than the 3rd one so their rating system is way off. 2nd one I liked less than all but Squeek and Sausage (didnt get into theme/setting) but still did really enjoy. Third one was brilliant - most of the puzzles were pretty straight forward but used different approaches to beat. None required too much time to solve, just about seeing the puzzle in the right way. Lots of fun and possibly the best one yet.