Unlock!: Mystery Adventures
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Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc.
Unlock! Mystery Adventures features three "escape room" scenarios that you can play on your tabletop:
The House on the Hill: What’s going on in this run-down manor? Explore the sinister pieces and foil the curse that haunts this desolate place. Designed by Fabrice Mazza, illustrated by Pierre Santamaria.
The Nautilus’ Traps: Attacked by a sea monster during a dive, you seek shelter by opening a hatch in an old submarine. Find a way back to the surface! Designed by Arnaud Ladagnous, illustrated by Florian de Gesincourt.
The Tonipal’s Treasure: Captain Smith hid his treasure on Tonipal Island. Unravel the mystery before Johnson, another treasure hunter, beats you to it! Designed by Billy Stevenson & Sebastien Pauchon, illustrated by Sergo.
Note: Unlock! requires a free application to be downloaded from the App Store or Google Play. Once downloaded, an internet connection is not required during game play.
Ages | 10+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 45m – 75m |
Designer | Arnaud Ladagnous, Billy Stevenson, Fabrice Mazza, Sébastien Pauchon |
Mechanics | Cooperative Game, Storytelling |
Theme | Card Game, Puzzle, Real-time, Exploration |
Publisher | Gém Klub Kft., Hobby Japan, Asmodee, Korea Boardgames co., Ltd., Space Cowboys |
BobbyReichle
I do not envy the task of trying to simultaneously teach a person how to solve a mystery while also providing a satisfying mystery, but I also feel like there were a few moments where the leaps it asked of its users were a little big. Having said all of that, we still found the end of each mystery adventure to be greatly satisfying. A really excellent adventure that sits in between Sherlock Holmes Consulting Detective and Chronicles of Crime in a challenging and delightful spot.
Babanel
[b]Editie:[/b] English Edition (2017) [b]Starea jocului:[/b] Foarte Buna [b]Nivelul de dependenta lingvistica:[/b] Unplayable in another language [b]Transport:[/b] Gratuit in tara prin Fan Curier. Predare personala Bucuresti.
bladiator
Have played the first two of the scenarios so far. As opposed to the Timeless Adventures pack, there are so far very few "machines" in the games, and instead mostly just locks that you input a code into the app to get the next card. It doesn't make the puzzles any less difficult or brain-teasery, but there was something nice about the variety of interactive machines that I really looked forward to (I don't believe that the haunted hous had ANY machines). The puzzles are a bit more obtuse in this pack so far than the others I have played as well. Will come back and give a final rating when I've done the 3rd scenario. EDIT: Finished 3rd scenario. Loved most of it but got lost looking for clues during one point and missed a ton of cards and had to backtrack to find out what I missed. The ending is great and unexpected, although by the end, my group was pretty out on escape room games.