Unlock!: Mystery Adventures
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Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc.
Unlock! Mystery Adventures features three "escape room" scenarios that you can play on your tabletop:
The House on the Hill: What’s going on in this run-down manor? Explore the sinister pieces and foil the curse that haunts this desolate place. Designed by Fabrice Mazza, illustrated by Pierre Santamaria.
The Nautilus’ Traps: Attacked by a sea monster during a dive, you seek shelter by opening a hatch in an old submarine. Find a way back to the surface! Designed by Arnaud Ladagnous, illustrated by Florian de Gesincourt.
The Tonipal’s Treasure: Captain Smith hid his treasure on Tonipal Island. Unravel the mystery before Johnson, another treasure hunter, beats you to it! Designed by Billy Stevenson & Sebastien Pauchon, illustrated by Sergo.
Note: Unlock! requires a free application to be downloaded from the App Store or Google Play. Once downloaded, an internet connection is not required during game play.
Ages | 10+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 45m – 75m |
Designer | Arnaud Ladagnous, Billy Stevenson, Fabrice Mazza, Sébastien Pauchon |
Mechanics | Cooperative Game, Storytelling |
Theme | Card Game, Puzzle, Real-time, Exploration |
Publisher | Gém Klub Kft., Hobby Japan, Asmodee, Korea Boardgames co., Ltd., Space Cowboys |
benme
done the 2nd and 3rd ones thus far. 2nd was tense and really felt the time pressure and was the most immersive. It was much harder than the 3rd one so their rating system is way off. 2nd one I liked less than all but Squeek and Sausage (didnt get into theme/setting) but still did really enjoy. Third one was brilliant - most of the puzzles were pretty straight forward but used different approaches to beat. None required too much time to solve, just about seeing the puzzle in the right way. Lots of fun and possibly the best one yet.
bladiator
Have played the first two of the scenarios so far. As opposed to the Timeless Adventures pack, there are so far very few "machines" in the games, and instead mostly just locks that you input a code into the app to get the next card. It doesn't make the puzzles any less difficult or brain-teasery, but there was something nice about the variety of interactive machines that I really looked forward to (I don't believe that the haunted hous had ANY machines). The puzzles are a bit more obtuse in this pack so far than the others I have played as well. Will come back and give a final rating when I've done the 3rd scenario. EDIT: Finished 3rd scenario. Loved most of it but got lost looking for clues during one point and missed a ton of cards and had to backtrack to find out what I missed. The ending is great and unexpected, although by the end, my group was pretty out on escape room games.
alman25
House on the Hill - 7 Standard escape room style adventure. You simply solve puzzles to open boxes and doors to get to the next room just so you can solve more puzzles. This one felt the least interesting or creative. I still enjoyed playing this, but only felt this served the purpose of being a good case for those playing Unlock for the very first time. If you've played another other scenario before this, this one will feel pretty dull. I would rank this as one of the lowest adventures due to it being very easy and pretty straightforward. Nautilus Trap - 5 This is the most frustrating experience. It only has 2 lock difficult rating, but really was the hardest one. The puzzles were very vague, some dexterity puzzles that are annoying to solve and not very intuitive. Also, the story was pretty generic like the House on the Hill. Just solve puzzles and move on to the next room to solve more puzzles until you're done. None of the puzzles felt fun either, just felt like work. This is the lowest rated adventure so far. The Tonipal Treasure - 9 A pirate themed adventure that took 2 hours to complete. This one wasn't very hard, just very long. It doesn't even feel like an escape room, more like you are solving puzzles so you can move on to another location. I felt this had the right mix of being challenging, but also reachable with solving each of the puzzles. I didn't love the theme and felt it was kind of the standard escape room type game of just solving puzzles and moving on to the next place to solve more puzzles, but the game got more interesting as the story went along. Some of the puzzles became more thematic and the final one is so far the most enjoyable final boss puzzle in the series so far. Overall - 7 The first two adventures were a bit disappointing, but the final one made up for it. This is only the 2nd edition of the Unlock series, so I can excuse it being ok and confident the series will continue to get better from here.