26.00€
In stock
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Coralouwho
Tiny Towns Fortune exp has 22 cards sleeved with Mayday Custom Sleeves Like WOTR (70x120mm, MDG-7152, 100pk)
Ravendas
Adds coins, which changes the pacing of the game so you need to plan things out and push your luck even more for bonuses.
Mr More Dakka
The first expansion for Tiny Towns ends up being way too one-note for its own good. If you want an expansion for Tiny Towns, skip this one and get Villagers first. Only get Fortune if you REALLY think you need more beyond that. Pros - New rules overhead is kept to a minimum... Cons: - The new cards don't work well if mixed with the base game's cards. I STRONGLY advise keeping Fortune's cards completely separate- and using ONLY this expansion's cards when using the gold mechanic at all. (Otherwise, you might end up with situations where you end up drawing only 1-2 Fortune buildings, making the gold mechanic feel even more superfluous than it already is.) - The gold mechanic does basically nothing to change or improve the feel of the game. It MIGHT make the game a little less frustrating for some players- maybe? If you're lucky? I'm not convinced admittedly. - Frankly over-priced for how little you get.