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Tiny Epic Zombies
30m - 45m
1 - 5 Players
Ages 14+
Co-operative play encourages or requires players to work together to beat the game.
Cooperative Play
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Play occurs upon a modular board that is composed of multiple pieces, often tiles or cards. In many games, board placement is randomized, leading to different possibilities for strategy and exploration.Some games in this category have multiple boards which are not used simultaneously, preserving table space. Unused boards remain out of play until they are required.
Modular Board
Games with partnerships offer players a set of rules for alliances and teams. Partners are often able to win as a team, or penalties are enforced for not respecting alliances
Partnerships
This mechanic usually requires players to pick up an item or good at one location on the playing board and bring it to another location on the playing board. Initial placement of the item can be either predetermined or random. The delivery of the good usually gives the player money to do more actions with. In most cases, there is a game rule or another mechanic that determines where the item needs to go.
Pick-up and Deliver
Games where you repeat an action (or part of an action) until you decide to stop due to increased (or not) risk of losing points or your turn.
Press your Luck
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Horror
26.50
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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amisonmj
Really thematic, lots of fun, and my group loves the variation each time we play. Sometimes certain objective combinations are easier than others, but judging success by how many survivors are left in the courtyard is a good measure for us in a simpler objective game. It's easier to make to game more challenging just by limiting the characters that are available to play as, or being dealt random player cards instead, or fudging the game board into a trickier layout, but this is usually not needed for us. The theme makes this game really enjoyable, and is the best part for us.
ajax013
+ The feeling of being overwhelmed by surrounding forces on all sides makes survival seem like an impossibility, forcing you to make the most of every single turn; Quite a lot of replayability with this one thanks to the goals, characters, and even the store layout. - The game just looks messy when it's all laid out on the table... a necessary evil of the compact using-cards-as-a-board thing I suppose. Why it's previously-owned: There are so many other great co-op games at this point... this wouldn't really get picked other than for its being really small thing.
AgentAnderson
Quality has gone downhill on the Tiny Epic series. The cheap "Trace/Pressure Stickers on the zombies were stuck to the bag and not the figure itself. Linen finish setting must have been 20% of what normal linen finishes are. 5 Stars for not bowing in to those tiny millenial cards you cannot ever see from across the table. Great. Now I have Zombie Transfer Stickers on my fingers..... Even though not counted against the score for the base game, the mats from GG are getting worse also. HLAS mats appeared to have the colors washed out and not as blue as the stock photos (I know they are photo enhanced) and have bland colors. The TEZ mat has tiny print (Victory Tables) and the lettering runs and appears blurry.