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Tiny Epic Galaxies Beyond the Black
Expansion of:
Tiny Epic Galaxies
30m - 45m
1 - 5 Players
Ages 14+
In programming, every player must secretly choose and commit their moves for the next 'n' turns. Then each player plays their turns out according to the choices made. The key to Action / Movement Programming is that all players choose and lock in their actions, prior to anyone executing any of their actions.
Action / Movement Programming
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Games where you repeat an action (or part of an action) until you decide to stop due to increased (or not) risk of losing points or your turn.
Press your Luck
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
26.50
€
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
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Sleeves
Sapphire Sleeves
Paladin Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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burke4865
I really liked Tiny Epic Galaxies, and this expansion just adds more awesomeness to the game. With the addition of pilots and the possibility to explore space for bonuses, this just amps up the game for me with tons of new stuff to do. Now it's not just a race to finish planets anymore, you have to explore, hire some pilots, and collect those badges, or risk falling behind during end game scoring. Love this expansion and will try to always play it with the base game.
BINGHILLA
A solid expansion. Introduces two new major elements to the game, which adds strategical flavor to the game. Sadly, it also affects the playing time in a major way, which takes away some of the charm from the vanilla game.
Ashpolt
The pilots are a good addition and make this worth recommending, but sadly the risk / reward balance on the exploration deck is too skewed towards punishment to make it worthwhile, so usually goes ignored. A shame, but the rest of the game is still very good.