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Teotihuacan: Expansion Period
Expansion of:
Teotihuacan: City of Gods
90m - 120m
1 - 4 Players
Ages 12+
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
Ancient
25.00
€
30 day low:
In stock
Teotihuacan: Expansion Period quantity
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Family and Children
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The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
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Kocmoc
Играл: [+] Obsidian (M6) [+] Mansion (M7) [+] Altars and Shamans (M8) [+] Expanding the Empire (M9) #expansion #2021 #tier1 #teo
doiron99
Obsidian being a wild resource makes everything a bit too easy-breezy... and everything in the expansion has obsidian on it, so you're either going to use obsidian or you're not playing any of the expansion modules. Makes a very high scoring game even higher scoring. The other modules are fine, but don't integrate into the base well and are extra fiddly so it winds up feeling a bit tacked on and cumbersome. The green-back tiles are especially egregious in that regard and require a whole side-teach into why there's a difference, not to mention being wildly overpowered and 'must do or you will be behind'. The rulebook feels rushed with several errors, really poor layout with solo instructions mixed in everywhere, and a few things left needing clarification. I'm not really sure who this expansion is for at the end of the day, besides completionists who have to have everything. It adds 'stuff' to the base game, but doesn't make it 'better' or more interesting. If anything, the power creep makes things more unbalanced, not less.
mdiep
My least favorite of the expansions. It adds a lot of new mechanisms, while Late Preclassic Period and Shadow of Xitle refine the existing mechanisms.