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Roll for the Galaxy: Rivalry
Expansion of:
Roll for the Galaxy
30m - 60m
2 - 5 Players
Ages 14+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
The simultaneous action selection mechanic lets players secretly choose their actions. After they are revealed, the actions resolve following the rule-set of the game.
Simultaneous Action Selection
Variable Phase Order implies that turns may not be played the same way as before and/or after.
Variable Phase Order
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
74.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Ian_GB
This expansion adds two dynamics. One, the Orb, is semi-variable strategy modifier that can (depending on how you build your cube) give other players insight into a possible strategy you pursue. The other, "The Deal" gives players an opportunity to directly interact with each other by trading resources / points / dice.
andy61
Only played one of the two modules so far, but I feel on balance it is not worth the cost unless you play this very frequently
Goatcabin
Deep expansion for enthusiasts, but I like what I've used so far (new tiles/dice and Alien orb). One third of this is the expansion fans were hoping/asking for; I think the rest is more than we would have imagined. At least in the orb's case, that's a good thing.