Rising Sun
Rising Sun is a game about honor, negotiation, and warfare in a feudal Japan where the ancient gods (kami) have returned to rebuild the empire.
90m - 120m
2 - 5 Players
Ages 14+
Rising Sun is a game about honor, negotiation, and warfare in a feudal Japan where the ancient gods (kami) have returned to rebuild the empire.
ajpanella
I absolutely LOVE the bluffing and bidding mechanisms in the battle phase of this game. One of my most favorite game mechanisms, and has led me to pursue other similar games like Blood Rage and Kemet. That said, the alliance system makes this game extremely frustrating (borderline unfair) with an odd number. Whoever is left out of the alliances is severely disadvantaged early on. Still a wonderful theme and fun game to play, although I'd pick Kemet over this every time.
Ajohnny101
Only got this to the table once so far which I really enjoyed. I suspect if I play it a few more times it could go up in my estimation.
Ace_of_Diamonds
Nice mechanics here. I liked the alliances of working together but also not completely as to make sure you are always getting the most benefit out of mandates. Faction abilities and season cards were both powerful and fun. I actually liked that monsters could be captured by a regular troop, keeps monsters from being overly powerful. I liked the honor system being the tiebreaker in all things. I mainly liked the combat system. It was difficult knowing how opponents would bid on actions and anticipating everyone's moves. I actually made a clever move during the war phase in round three on an earlier battle that barely tipped the scale in my favor for the final battle between me and second place that won me the game. There is some bluffing that can be done too. Clever choices to be made in this game.