Rising Sun
Rising Sun is a game about honor, negotiation, and warfare in a feudal Japan where the ancient gods (kami) have returned to rebuild the empire.
90m - 120m
2 - 5 Players
Ages 14+
Rising Sun is a game about honor, negotiation, and warfare in a feudal Japan where the ancient gods (kami) have returned to rebuild the empire.
Akles
Firstly, I haven't played Blood rage, so I'm not able to say which one is the best. Secondly, for the moment I played it three times (5 players, 3 players, 4 players) with casual gamers and hardcore gamers where they really enjoy the game. Thirdly, I think it’s not sufficient to put an exact rating after only 3 plays (I will surely come back to adjust the rating) but to be honest, I will probably not go under 8 of rating (I put 9 for the moment) because: - It is the type of the game that I really like: area control, diplomacy, bribery, no dice, action selection, asymmetrical power of the clans, make war :D - All that I cited works very well (Wow, a cleaver combats systems), with a huge replayability. - Really good and nice components, especially for all the stuff that you can grab with KS. To be fair, for the moment what I don’t like in the game, it is the downtime to bring it on the table and to store it in the boxes after the end of the game :/ Edit: after more than 15 plays I will say definitely the most entertainment, strategic and thematic board game that I play Edit3.0: I have now played Blood rage more than 10 games Ankh, 4 games, Rising Sun about 22 games. Rising Sun remains the top of the top for me over all my board games
AKBanse
After playing the game 3 times I find that there are some issues that leaves me lacking in desire to play this game. I believe the most egregious of which is a player who only gets one turn getting left out of an alliance in a 5 player game. 2 players will get two actions of their own, the other 2 are most likely allied with the initial double action two so those combos are getting bonuses for 3 actions in that turn while the player left out gets a single action/bonus.
Alberto112
Eigentlich ein Spiel das die 10 verdient. Leider fehlt eine Regel, die das Pech bei der Mandatswahl ausgleicht. Wenn ich nur 2 Mandate zur Auswahl habe ( weil beide 2x) ist das ein entscheidender Nachteil( in meiner letzten Party hatte ich dieses Pech 3x!!). 1 Regel mehr ( lege ein Mandat unter den Stapel und nimm das nächste Mandat ) und schon wäre es eine glatte 10.