Rising Sun: Dynasty Invasion
Expansion of: Rising SunSailing across the ocean from another land, the Dynasty Invasion brings two full new Clans, who will count on their own Seven Lucky Gods and introduce an extra Set of Season cards! This expansion brings a lot of extra variety to Rising Sun, featuring two Clans that forego the allegiance of Japanese Monsters, relying on their own Seven Lucky Gods instead.
90m - 120m
2 - 5+ Players
Ages 14+
Dralanchiu
Got it, sold it! This expansion never really got the playing time. Yes, the extra clans are nice and they have some pretty neat ability. But the upkeeping of extra cards and exclusivity of the Lucky Gods really threw me off. I feel like I am not going to miss it much.
Bolm
Generally, I love the idea of more variety in games. This expansion really botches potential though, as it limits external cards that can be bought to the new clans. I do not agree with this design choice at all, and overall this really broke a core interaction of Rising Sun for me. Thus, I see little point in playing with this expansion unless you always play both new clans in a game
Dragoon6542
Contents: Very Good. No damage noted. Missing all strongholds and alliance markers. Replaced with cubes. All other components accounted for. Cards still in shrink. Box: N/A. Stored in plastic zip-lock bag. Version: CMON, Kickstarter, 2018 Language: English