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Raiders of the North Sea
60m - 120m
2 - 4 Players
Ages 12+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
Medieval
Nautical
47.50
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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AlexFS
[i]2019/03/22 - 1 play - 3p[/i] Nice middle weight worker placement game. Because all resources are laid out from the beginning you can define a strategy despite randomness of the card draw and the other player actions. The "put a worker, take another for two actions" is a nice twist, it allows a player to have productive turns while avoiding too much downtime. The workers in three colors also add nice wrinkles and constraints that create interesting situations, as you can try to predict what other players will try to do and take advantage of that. The cards have specific powers that can be built into powerful combos and help define a strategy right from the beginning. There seem to be quite a few possible paths to victory. Probably prefer to play it at 3p, as it allows more planning in between turns and control over the game. Perhaps at 4p it starts getting more chaotic? In any case at 3 players I really enjoyed the level of randomness introduced in the game by the card draw. The distribution of resources, the card draw and the associated powers provide good replayability. The game also has a nice power arc, as you increase your military power and take on bigger objectives, while still forcing you to "destroy" your own army. The art is very distinct and pleasing. Game play is brisk and does not overstay its welcome, making this game a great option as the default worker placement game in a collection.
1arska
Great resource management & worker placement game. I like the graphics and iconography is clear. Also both expansions (Hall of Heroes and Fields of Fame) are good, especially first one might be needed.
Alcuinus
Shem Phillips. Possibly best of the Viking series. Expansions highly recommended to fully enjoy experience. It also has a v good solo option but you have to buy the solo cards separately. Reimplemented by 'Raiders of Scythia' (Late 2020)?