Merchants and Marauders
Merchants & Marauders lets you live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy.
180m
2 - 4 Players
Ages 13+
Merchants & Marauders lets you live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy.
ahvanpelt
Very fun game. I thought there was a good variety of strategies and a good deal of thought that went into both short term and long term planning throughout the game. I would welcome another chance to play this!
ajewo
[b]Pros:[/b] + Modular, upgradable, different ships + Different unique captains who defines how to play / strategy + Unique minis for each ship type + Different tasks + NPCs that hunt players + Struggle between nations (narrative) [b]Neutrals:[/b] # Quite cut-throat # A lot of Pick-up and Delivery [b]Cons:[/b] - No random map, no exploration - Downtime / turns drag a bit too long (analysis paralysis, down time) - Some turns can be really long, other turns can be really short and underwhelming - Difficult to teach (each area has different effects printed on the board which is hard to read if there are a lot of ships on the board) [b]Similar games:[/b] * Xia: Legends of a Drift System (space theme) * Dead Reckoning (card crafting, deck building pirate game with leveling, exploration, and area control, more Euroish)
alaemortis
is too easy not to be a pirate, in a game of pirates. A pick & deliver game when you play as merchant