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Fireball Island: Crouching Tiger, Hidden Bees!
Expansion of:
Fireball Island: The Curse of Vul-Kar
30m - 60m
2 - 4 Players
Ages 7+
This mechanic usually requires players to pick up an item or good at one location on the playing board and bring it to another location on the playing board. Initial placement of the item can be either predetermined or random. The delivery of the good usually gives the player money to do more actions with. In most cases, there is a game rule or another mechanic that determines where the item needs to go.
Pick-up and Deliver
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.
Take That
Action / Dexterity
13.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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BenSpears
A nice little expansion that fits in the base game box. Making the tiger leap and trying to knock over other players is a ton of fun and can lead to some stand up and cheer moments. Pouring the bee marbles out of Vulkar is chaotic and fun. The penalty for having a bee marble resting against your figure is that it reduces your movement by half. We always have these mixed in to the base game.
dougadamsau
Simple expansion for Fireball Island. The tiger is a little silly, but the bees and bee stings are fun.
camidon
Just makes the game more complicated. Fireball island shouldn’t be complicated. Too much softened me on the nostalgia.