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Escape Tales: Children of Wyrmwoods is a story driven escape room in card game form, with immersive exploration, no time limits when solving puzzles, and a collection of tough choices that will captivate and draw you deeply into a riveting story set in a dark and mysterious world. Children of Wyrmwoods is the third entry in the Escape Tales product line — a standalone story that can be played and enjoyed without previous ownership of or familiarity with either Escape Tales: The Awakening or Escape Tales: Low Memory. All you need for a full, satisfying, narrative, and challenging experience is already here!
Your name is Gilbert, and you have spent your whole life in a small town, its walls surrounded by an unsettling, aggressive, and dark wilderness. The woods outside the city walls are home to Wyrmvines, hybrids of plants and animals fused into a deadly abomination by a long forgotten, blasphemous sorcery.
The town is safe … for the time being. However, you find little joy here, as you are no more than a drifter, a man with no family, no home, and no place in the world. All you have is what happiness you share with Sevillia – the only person in this misty town that sees you as more than yet another homeless wretch.
Yet, powers you know little about plot to claim the smallest measure of comfort which destiny has not yet taken away from you. For what lies beyond the town walls calls upon you and tugs at the strings of your fate in ways both subtle and irresistible. The time of grueling trials draws near. Be ready!
Escape Tales: Children of Wyrmwoods features the dark and twisting story of a young man whose fate is beset by both the most mysterious of powers and by the tyranny of evil men. Prepare for a gripping story filled with plot twists and numerous surprises, astonishing exploration, and riveting puzzles. Faced with deeply personal choices which will influence the tale, take a step into a grim fantasy world where little is what it seems at first.
What this new game brings to the line:
More cards with even more riddles!
A character progression system based on your choices!
An original dark fantasy setting, previously unexplored in the series!
A non-linear and complex narrative making your path unique!
New category of cards: useful items that will help you on your journey into darkness!
-description from publisher
Ages | 16+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players |
Play Time | 450m – 0m |
Designer | Bartosz Idzikowski, Jakub Caban |
Mechanics | Cooperative Game |
Theme | Card Game, Deduction, Puzzle, Fantasy, Horror |
Publisher | Board&Dice, Delight, Lockme, White Goblin Games, CMON Limited |
flashburn
Started out good, but the second chapter was full of completely non-sensical puzzles. It felt very half-baked. Also, the hint system was absolutely useless.
mitkarocks
I know I shouldn’t rate this one, but in my opinion this is really the coolest ET we did so far. Combining cards, extended exploration and Character progression together with really smart puzzles and beautiful illustrations are seriously THE thing. And come one, over 60 different endings? That’s something huge. And it says the girl, who spent dozen of hours with this game and knows the story and puzzles almost by heart ;-)
el_crosso
Just so good. This is the best version and it evolved into one of the most interesting escape room style games out there. The puzzles can be a little tricky sometimes, but the app is great and the implementation is solid.