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Aristeia!: Legendary Bahadurs
Expansion of:
Aristeia!
60m - 90m
2 - 2 Players
Ages 14+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Miniatures
24.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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plataille
9 because its aristeia, but this is a very weak expansion for the game. Start with SOF, then S&M then Chem bros, and this last
lindelos
I think this character pack is underrated. Lots of synergies with predeveloped teams. As an overall team I do think this is a weaker choice BUT with each individual character they can effectively be slotted into a wide variety of team styles: denial, buff, range, control, tanks...
Entropology
This is common across all the Aristeia characters. The effort and care put into balancing them is impressive. They are unique, interesting and can be over, correctly, and/or under powered all within a single game if used (in)correctly.