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Aristeia!: Human Fate
Expansion of:
Aristeia!
60m - 90m
2 - 2 Players
Ages 14+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Miniatures
24.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Snowflake337
Disclaimer: Beta tester This expansion provides a number of new game states to the game. I over all enjoy this expansion, though it does have some odd mechanics of a couple of the characters that I am still trying to figure out how they blend in with other characters. Pros: -Additional content for the base game Cons: -Still has the multi language cards thus bloating cost -Prysm's hair looks super silly
Entropology
This is common across all the Aristeia characters. The effort and care put into balancing them is impressive. They are unique, interesting and can be over, correctly, and/or under powered all within a single game if used (in)correctly.
lindelos
Another excellent expansion that just adds more 'life', more character combos, more game play dynamics, and more fun to what's already an awesome MOBA-like team game. And once again, I'm looking forward to the next expansion to this amazing game. Lots of good options for further refining an already developed team style OR do a complete ground-up remake. Range-control (Dart), control (Eclypse), one of the nastiest control-bruisers (Prysm), and movement-control (Bixie). This is just an all-around 'control' fest and one that adds a lot of great layers to an already engaging team-building game.