Skip to content
Login / Register
Menu
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
Search for:
Home
/
Shop
/
Board Games
Add to Wishlist
Imperial Settlers
45m - 90m
1 - 4 Players
Ages 10+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.
Take That
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Ancient
29.99
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
Login
Cart
Your cart is empty!
Return to shop
Skip to content
Open toolbar
Accessibility Tools
Accessibility Tools
Increase Text
Increase Text
Decrease Text
Decrease Text
Grayscale
Grayscale
High Contrast
High Contrast
Negative Contrast
Negative Contrast
Light Background
Light Background
Links Underline
Links Underline
Readable Font
Readable Font
Reset
Reset
1point21gigawatts
04-27-2015: After two plays, this could go up to an 8 or further down to a 6 or 5 based on how the next play goes. I've played three of Ignacy's games now (this along with Witcher and Robinson Crusoe) and the overwhelming feeling I've had through three different games and 7-8 hours of combined gameplay is: frustration. They haven't been fun, which to me is a cardinal sin for a board game. I think this one would probably be best capped at 1-2 players. Restricting it to one action per player per turn makes the game exponentially longer. I need to play a card, so I do an action that gives me resources. Wait. Wait. Wait. Spend those resources to play the card. Wait. Wait. Wait. Use an action to get people. Wait. Wait. Wait. Play people on the card for points. Sigh... this makes me really appreciate games like Manhattan Project where I can do a similar series of turns in about 30 seconds. It's very much a multiplayer solitaire. Unless someone is killing your cards you don't really care what anyone else is doing. The 45-90 minutes suggested game length is laughable. Our two games so far with three and four players have taken 2-3 hours each. You only go through a portion of your deck so it's very luck dependent on what cards you happen to draw. And hopefully if you were lucky enough to draw a good card you got it earlier in the game rather than later. I feel this game would be really great if you could cut down on the game length and make the card draws more strategic versus luck-based (ability to look through your deck rather than shuffle and hope). This should also be 90 minutes at most but it's never been close to that for us. Disclaimer: I usually play as the color red, so both games so far I played with Romans. If there is a combination of cards I should play, I haven't found them yet. UPDATE 05-05-15: I played it again as a 2 player game with my wife and enjoyed it a lot more that way - significantly less downtime - and played as the Barbarians rather than the Romans. UPDATE 06-06-15: I played again as the Japanese and won handily, after finishing in last place my first three games. I don't see my rating going up much at all from here. I feel about this game similar to the way I feel about Seasons -- great components, great cards, but in order to win I have to be a jerk, and I hate those types of games.
Achire
This game is a huge disappointment for me because it has the potential to be amazing. Great components, nice engine-building mechanics, elegant simple-to-grasp rules.. there is so much to like. Oh, and I wanted to love this game, but by the end of the second round of my 3-player game, I already knew the winner of the game - and it was all luck of the draw. We watched as that initial great draw was then compounded... and suddenly, a player who rarely ever wins our games came away with a runaway victory. We razed, but as he was playing barbarians, most of his buildings were faction buildings. Another player attacked to disable a building, with the one such card he drew. I drew no offensive cards, but I did make an effort to draft a card that would have increased his lead. And, despite playing Romans, I only drew a couple of production cards. Sadly, due to the way the game is designed, there is both a firm limit on draw opportunities (...we managed not to have a single card in the draft that gave those until the very last round) and very little opportunity to shift strategy. Certain decks demand certain play strategies and if you can't draw the cards, it's a disaster. Still, it was an enjoyable experience and I'm glad that player got a chance to win a game, but I can't see myself choosing to play this over engine-builders with better balance: Viticulture (with Tuscany), Roll for the Galaxy, Scythe... and so forth. I may reconsider if an expansion that fixes this issue comes out.
abridgedfantasy
Both the multiplayer and solo game are incredible. The tiny text is annoying but aside from that this game is the best it can be, and tons of fun. EDIT: I used to love this game. Then I played the solo mode several times in the span of a month. 4 years later, it’s still boring. A great game, just be careful not to overplay it.