Super Munchkin: Guest Artist Edition
90m - 90m
2 - 5 Players
Ages 10+
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Publisher’s Description
Fly through the city. Smash the villains. Backstab your teammates and grab their gadgets.
Munchkin has parodied the classic dungeon, the kung-fu warrior, the space epic, and the creatures of the night. Now, it’s the superheroes’ turn!
Be a Mutant, an Exotic, a Mystic, or a Techno. The higher your Level, the more Powers you can have. Battle dastardly masterminds, devastating monsters, and invading aliens from the next dimension – from the wimpy Triplicate Twit all the way up to Big Ol’ Planet Eater Guy himself – and TAKE THEIR STUFF! With the Aura Helmet, the Telezapinator, and the (jet-powered) Pogo Stick, no foe can stand before you.
Super Munchkin is a stand-alone game, which (of course) can be combined with other Munchkin games. Designed by Steve Jackson (I) and illustrated by John Kovalic, this one is destined to RULE THE WORLD! Mwahahaha!
Other
Part of the Munchkin series
Munchkin is a satirical card game based on the clichés and oddities of Dungeons and Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D&D style character classes during the game which determine to some extent the cards they can play.
There are two types of cards – treasure and encounters. Each turn the current players ‘kicks down the door’ – drawing an encounter card from the deck. Usually this will involve battling a monster. Monsters have their own levels and players must try and overcome it using the levels, weapons and powers they have acquired during the game or run away. Other players can chose to help the player or hinder by adding extra monsters to the encounter. Defeating a monster will usually result in drawing treasure cards and acquiring levels. Being defeated by a monster results in "bad stuff" which usually involves losing levels and treasure.
Ages | 10+ |
---|---|
Players | 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 90m – 90m |
Designer | Steve Jackson (I) |
Mechanics | Dice Rolling, Trading, Variable Player Powers |
Theme | Card Game, Comic Book / Strip, Fighting, Humor |
Publisher | (Unknown), Black Monk, HaKubia, Raven Distribution, Steve Jackson Games, Ubik, Edge Entertainment, Hobby World, Pegasus Spiele |
AlanNash
As one of the older sets, this version cares too much about gender. There needs to be an update about non-binary Munchkins. I house-rule that non-binary Munchkins are not able to use female or male only items and powers but that they aren't affected by sex-change curses or monsters getting a bonus against a specific gender. It seems very balanced and would recommend it for your table. John Kovalic's newer art styles (WH 40K and Batman for example) are more appealing that what you see here but this set always gets some good laughs whenever it hits the table!
Craig_H
Still Munchkin which isn't really my cup of tea. The jokes aren't really there like the original either which doesn't help.
Agaetis
All the munchkin games go down very well with my grandson. If anything Super munchkin gets fewer plays than Cthulhu and Bites, so I guess that says a bit.