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Περιβόλι
5m - 10m
Solo Play
Ages 8+
Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.
Pattern Building
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
Farming
15.00
€
30 day low:
In stock
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Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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EricTheFed
KS backer. Cool update to Orchard mechanisms adds some longer term decisions, with an optional touch of the variable scoring from Circle the Wagons/Sprawlopolis.
Borgus
9 cards and what you can do with them. Perfect single player fun for about 10 minutes and can be played almost anywhere. This game is simply brilliant!
awjoel
This is an elegant evolution of Orchard - a more forgiving one with greater variability game to game. I like it!