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Chronicles of Crime: Welcome to Redview
Expansion of:
Chronicles of Crime
30m - 90m
1 - 4 Players
Ages 14+
Co-operative play encourages or requires players to work together to beat the game.
Cooperative Play
In storytelling games, players are provided with conceptual, written, or pictorial stimuli which must be incorporated into a story of the players' creation.
Storytelling
A time track mechanism is a variable player-turn order mechanism by which the player who is last on the time track goes next. The function of this mechanism can allow a player to have multiple sequential turns due to being last after each one.
Time Track
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Deduction
20.00
€
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
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Adult
Thematic
Ελληνικα Παιχνιδια
LCG
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Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
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felherc
Full series review: https://boardgamegeek.com/thread/2616396/article/37189856#37189856 Another great and thematic expansion with very well-written and satisfying cases. Relying on the small-town setting, there were interesting connections between the cases. However, the overarching narrative does not become apparent until the very end, and this made us wish these connections would have been featured more prominently. The new bare-bones RPG mechanics bring a little bit of ability matching, resource management, and uncertainty to the mix. In their current form they are mildly inconsequential, at best, and a little bit frustrating, at worst, and therefore might be the weakest of the series. This makes you wonder if stronger RPG mechanics would bring the game to another level or if they would distract from the mystery-solving essence...
essenStar
Welcome to Redview is the first expansion to the unique mystery game Chronicles of Crime. It uses the same anonymous elements as the base game, but adds light role playing elements and a new 4 episode overarching story set in a small American town. The new scenarios are intriguing but has decent writing. There's a larger plot across all scenarios, and a cast of characters that come back scenario after scenario. This helps to worldbuild (even lightly), which was lacking in the majority of the base game's standalone scenarios. However, the actual mysteries and the deduction aspect are poor. There are too many times where the "right" answer requires a specific item or clue that you can easily miss. It doesn't help that there are only 4 scenarios compared to the base game's 6 + tutorial. Also, the role playing elements are very light and honestly unnecessary. Bad skill checks (dice rolls) can make it impossible for you to get an essential clue. There's a reroll mechanic, but it either makes it too trivial or isn't useful because of bad luck. These mechanics add nothing to the base game experience.
AmassGames
Like Chronicles cases. Nice game but hard to know mostly who to ask what about everything and the app nature gives mea short term memory Google AmassGames (2,300 board game reviews, podcast, 3000+ Instagram posts and more)