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Concordia
100m
2 - 5 Players
Ages 13+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Deck building/Pool building refers to a collection of related mechanisms. Players have a personal pool, or collection, of cards or tokens, that provide different actions and/or resources. A subset of those cards/tokens are randomly drawn each turn.
Deck / Pool Building
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Strategy
Ancient
Nautical
43.50
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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2dTones
A triumph of medium-weight Euro design. Rules-light, strategy heavy and finishes in a very reasonable time. The cardplay is great. Very satisfying stuff. edit: A bit samey after a bunch of plays, but still a fine game.
adebisi
2016-02-25 Concordia is an excellent game in which the key is to phase your own actions so that you are always one step ahead of other players' but in sync with yours. The game revolves around constructive actions that all inevitably take the game closer to its finish. There are no negative actions, which creates an atmosphere that can be enjoyed by almost anyone. Player interaction is based on blocking, leeching and being the first to do something. And the game is very interactive, it just is not of the "In Your Face" type. After the game you have a feeling that you actually accomplished something since, you can see everything you bought right in front of your eyes. And you can achieve quite a bit, which is refreshing after all the games with very tight economy. The dramatic arc has a nice curve and the game picks up some speed towards the end in an predictable manner. I have to admit that the theme is rather generic and the game does not look exciting at all. If you can get past this, Concordia offers an enjoyable experience in hand and resource management. It is not a revolutionary game in any way, or a game that will be found in every home for that matter, but it simply works like a charm.
adamw
Exceedingly well designed, tight economy and tough choices in hand management. There are several paths to points and they hinge on taking advantage of opportunity while making your way progressively (and quickly!) across the map. Plays fine with 2, but better with 4 - although a full table of 5 might feel too crowded. Incredibly good game - feels like a classic to me.