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Concordia
100m
2 - 5 Players
Ages 13+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Deck building/Pool building refers to a collection of related mechanisms. Players have a personal pool, or collection, of cards or tokens, that provide different actions and/or resources. A subset of those cards/tokens are randomly drawn each turn.
Deck / Pool Building
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Strategy
Ancient
Nautical
43.50
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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2d20
Initial thought after 1st learning play, (July 2023). Feels a bit dated but a nicely balanced game. I can see the appeal. More plays are needed to see how it fits our sweet spot in Euro games. Update after 8 plays (one on Britannia), up'd my rating to a '9'. The amazing rules simplicity and depth of play proves this It was everything they said it would be!
Agonba
My all-time favorite game. Its easy to learn and explain, but offers so many different play-wises. Beautiful components, good setting and always fun to play. I recommend it with 3-4 players.
agentpatman
The card action selection is pretty cool as you start off with the same deck of cards and eventually acquire more cards over the course of the game that are improved versions or allow you to take more of the action. The hard part is deciding when to get your cards back as you you essentially lose a turn. The gameplay is very tight as there is not a lot of spaces to claim before having to pay more. It’s also difficult to determine the best path as there are multiple good actions. Getting expensive material cities gives you some money when you sell while lower brick ones give you resources that are required the rest of the game. The setup is variable so each game will be a different priority on where you move to and which provinces or point cards are the priority. The other cool thing is the card actions you acquire give you multiples when you score. We found that some of them we scored identical each one but sometimes you can pull off a victory by being the one to grab that extra card that matched your strategy. The rules are a few pages, nice big board and lots of wooden player components. I could see the maps tiring after some time but they have so many to pick from in expansions. Very solid game.