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Hoist the T.I.M.E Agency flag and ready yourselves to cross the high seas with Brotherhood of the Coast, the seventh T.I.M.E Stories expansion. Four seasoned T.I.M.E agents have been sent on a mission in the Caribbean in the 17th century, but contact has been cut off and their location remains a mystery. The receptacles in question are four well-known buccaneer brothers, and your help is needed to track them down. Rally your motley crew and ready yourselves for anything is possible in the waters that await you.
Chris Schreiber
FAVORITES Asylum (changed our expectations for gaming) Marcy Case (such an exhilarating experience) ESSENTIAL Prophecy of Dragons (so fun and imaginative) Brotherhood of the Coast (captured us completely) SOLID Lumen Fidei (had a blast!) PRETTY GOOD Endurance (opening conceit was cool) Behind the Mask (great until lackluster ending)
dtmulhol
This one was my favorite of the time stories I've played thus far. The story felt branching, there was a feeling of agency. The puzzle(s) were a little easy, other than one part that ended up being some guessing (apparently there was one location we missed that explained that part). All in all, definitely our favorite.
alphasyndrome
Fun pirate theme, but some mechanics were unclear. And it was long! We were not expecting a 3h thing for this one!