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Sleeping Gods: Primeval Peril
120m - 240m
1 - 2 Players
Ages 13+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
In storytelling games, players are provided with conceptual, written, or pictorial stimuli which must be incorporated into a story of the players' creation.
Storytelling
46.00
€
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Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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dustinormond
Fun game and is a good transition from Sleeping Gods to Distant Skies. I am glad that I played this before Distant Skies because it gave me an idea of what has changed between the two games.
BoardGameGleek
Great smaller version for shorter play sessions if you have a less permanent play group. Still very fun
cslewi87
I love the combat mechanics in this revised version! I honestly began to love the combat more and more as I upgraded my characters and got some synergistic combat cards! This is a great mini version of SG. This suits me perfectly to still have the exploration feel and playable in a reasonable time. Definitely not bored or done with it after playing a few times. Excited to explore more over a few more campaigns! I only wish there were more puzzles and riddles in exploration as well as chaining of keywords to create branching quests like SG: DS has.