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Sleeping Gods (Gamefound – Distant Skies Campaign)
60m - 1200m
1 - 4 Players
Ages 13+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
In storytelling games, players are provided with conceptual, written, or pictorial stimuli which must be incorporated into a story of the players' creation.
Storytelling
Fantasy
Nautical
103.50
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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amfa76
Nowa Wersja Wspieram To. Cena zakupu: 549 zł (Wspieram To) Wersja Wspieram To: Dodatek " Fala Zagłady" Dodatek "Podziemia" 40 Metalowych monet Metalowy statek Dwustronna mata pola walki
Afflicter
Once you get into it, Sleeping Gods is a beautifully crafted atlas game. There is so much to explore and so many ways to go about your journey and the replayability is superb. The game mechanics can feel clunky at first, but after a few rounds they feel very natural. The only real downside to this game is the save system, which could just as well be non-existent. My recommendation is to leave the game on the table and take turns at your leisure.
AnotherHorrorFan
2022-05: This may be my favorite adventure game right now. A bunch of adventure games I have recently played have fallen short for me for various reasons (7th continent had too much covering the same ground, Etherfields had that horrible interlude phase, Destinies felt like I was playing a video game by myself), but Sleeping Gods really impressed me. I think it is because the story telling works really well and there isn't that much mechanical crunch to get in the way. The most complicated thing is the combat and it feels like tic tac toe. I am really excited to play this one through at least twice.