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PvtBeckMorale1
Bought from Spirit Games at UKGE 2019. Having sampled the LU Weeping Caves set, I tried the first scenario of this. This first attempt didn’t give me much of a flavour as I’d won in just four turns. I’m not discouraged by this brief encounter as I know there’s plenty to come; this was the initial standalone scenario and there’ll be plenty of meat on the bone of a full campaign. Sept 2021: Started the Great Sewers campaign, to run concurrently with the Weeping Caves one so that the two can meet in Dun Mordhain.
exparrot
Legends untold - yeah, well it should have stayed that way! Its fiddly, bloated, overwrought and absolutely boring. Each and every action is identical, roll some dice and then tap cards or move tokens or flip token or some other tedious book keeping for very little effect, then consult card to work out what just happened. Where is the decision making? Where is the character?. Its too complex and to unwieldy, designers have added three mechanics where one would have done and in doing so have made playing this a chore, without any of the joy of an actual roleplay game. Sold in 2021.
gunnerCRO
+ The Weeping Caves + Treasure, Alchemist, Druid boosters Looked cool but unfortunately the giant rulebook prevented me from every playing.