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Betrayal Legacy
Betrayal Legacy marries the concept of Betrayal at House on the Hill with the permanency and multi-game storytelling. Betrayal Legacy consists of a prologue and a thirteen-chapter story that takes place over decades. Players represent families, with specific members of a family participating in one story, then perhaps an older version of those characters or their descendants showing up in later stories.
45m - 90m
2 - 5 Players
Ages 12+
blicko
Our group as a whole enjoyed our experience with this one, we were hoping for more crazy rules changes than there were instead of just adding tiles at the end of each game, but for what it's worth we enjoyed our playthrough.
ALGO
I think objectively and on gameplay only this is a 6 However, the right group really makes a huge difference here. It is certainly an improvement on the far too fiddly, silly and swingy original. However, I am slightly miffed that the true determiner of success and failure is still, really, *when* the haunt occurs, rather than what choices the players make during it. All the legacy stuff fits exactly the tone I would want - just the right level of camp, which pushes it up from a 6 to a 6.5 I highly doubt its replayability will be my cup of tea once the campaign is done, but you never know. UPDATE: I'm pushing this whole experience to a 7. The game is a bit crap at its core (and the timing of the haunt being crucial is very true), but the Legacy stuff is completely transformative to the game. With a group as fun as mine is and a firm grasp on the absurdity of the system it is a terrific experience. Recommended in that situation.
AndysBloodbath
A really fun legacy game that seems to take the better story telling mechanics of both Seafall and Pandemic Legacy and mix them together in a fun filled medley... That somehow doesn't really tell a coherent story, yet. We are about halfway through the campaign so far and are enjoying it immensely thus far, mostly from it's sense of fun and ease with which one can learn and play the game. I recommend so far and will write more when our campaign is complete.