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Betrayal Legacy
Betrayal Legacy marries the concept of Betrayal at House on the Hill with the permanency and multi-game storytelling. Betrayal Legacy consists of a prologue and a thirteen-chapter story that takes place over decades. Players represent families, with specific members of a family participating in one story, then perhaps an older version of those characters or their descendants showing up in later stories.
45m - 90m
2 - 5 Players
Ages 12+
ande9249
It’s a 10 until the campaign is done. And while I am totally for playing another fresh campaign with a fresh group.... the goal of having the game playable post campaign is misguided. yes it is better than the old version of betrayal on the house on the hill. But the “in jokes and references” that are fun for the owner to experience every time they play after the campaign is over, for anyone else in the group, it’s just a uneven experience. They will feel off or guilty that they didn’t have that experience and that the game owner might come off as selfish for Persuing that experience again. 10/10 during the campaign. Will play another campaign when done. But it honestly is equal to house when it’s all done, and has potential to be hurtful if brought out in the wrong context.
Beavinheinz
parts copy:Missing the 8 Dice, the Bleak Journal, Foilum infernum, color bases and maybe cards from the legacy and purgatory decks but not sure
bion719
While It's not my favorite legacy game we had a blast with this and experienced some of my favorite twists and surprises in any game. I think your opinion of regular Betrayal will determine how you feel about this, but we all enjoyed this much more than regular betrayal and found the legacy mechanics very exciting.