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Betrayal Legacy
Betrayal Legacy marries the concept of Betrayal at House on the Hill with the permanency and multi-game storytelling. Betrayal Legacy consists of a prologue and a thirteen-chapter story that takes place over decades. Players represent families, with specific members of a family participating in one story, then perhaps an older version of those characters or their descendants showing up in later stories.
45m - 90m
2 - 5 Players
Ages 12+
Auzori
Worth giving a go if you enjoy Betrayal and legacy games in generally. Not the best legacy game I have played - I don't think it made the best use of the mechanics of legacy.
Bfan
For me it was one of the most satisfying legacy games I've ever played. The hole feeling of your family developing, the house developing and the story- outstanding. Also I love that you still can play it after the campaign. It was an incredible experience.
bloodw4ke
Betrayal games hold a special place for me. They're very much a casual beer and snacks kind of deal, which gives room for lots of funny table talk. Legacy tightens up the rules and adds to the overall experience. The only oddity to me so far are the (*Small spoiler alert*) "calling" cards relative to the miniatures. Why the heck would you have scholars and medical professionals when two of the minis are children?? I feel they should have been more general. Breaks immersion.