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Betrayal Legacy
Betrayal Legacy marries the concept of Betrayal at House on the Hill with the permanency and multi-game storytelling. Betrayal Legacy consists of a prologue and a thirteen-chapter story that takes place over decades. Players represent families, with specific members of a family participating in one story, then perhaps an older version of those characters or their descendants showing up in later stories.
45m - 90m
2 - 5 Players
Ages 12+
Beast_of_Leisure
Enjoyed the first five or six games of this then started to not care after a while and it just kind of petered out. May 2019 > July 2020
baphil
I usually like betray at haunted house, but something about this game really didn't work for me. The players playing the traitor seem to rarely if ever have a good chance at winning, and the turn order design in an all against one game really should never involve the one going dead last in the turn order, particularly for larger player counts. The Betrayal designer have had ages to sort out and redesign their game to work better and have utterly failed to do so. This is a game you should only really go into if you like the campy stories it tells, and honestly those aren't good enough or original enough to outweigh the poor and frustrating mechanics of the game itself in most cases.
Auzori
Worth giving a go if you enjoy Betrayal and legacy games in generally. Not the best legacy game I have played - I don't think it made the best use of the mechanics of legacy.