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Legends Untold: The Weeping Caves
60m - 60m
1 - 4 Players
Ages 14+
Co-operative play encourages or requires players to work together to beat the game.
Cooperative Play
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Some board games incorporate elements of role playing. It can be that players control a character that improves over time. It can also be a game that encourages or inspires storytelling.
Role Playing
Fantasy
Medieval
26.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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daskre
This game distills pen&paper rpgs like D&D to everything I hate about them and leaves out or neglects all the parts I like. If you like D&D because of random encounters, endless exploration of generic locations, rolling on tables, calculating modifiers for each roll and "leveling up" by getting incremental upgrades to those modifiers, this might be the game for you (I'm serious, its detailed rules and gameplay show the work and love invested by the designers, who clearly created a game that encapsulates what they love about rpgs). In contrast, what I like about roleplaying games is a personal story with a interesting narrative, few but meaningful encounters and combats, simple and streamlined rules and something more innovative than "increase your stats and test scores" for character progression. We played through a few single scenarios and the first half of the campaign and can't bear it any longer. Every phase and every step is a chore. I can see this being a very nice solo game or being a hit for fans of the more "crawly/classic" D&D crowd.
albcann
Interesting pseudo dungeon crawler that is portable, easy to set up and take down, and takes only maybe 60 minutes to play. It also doesn't sprawl like many of the others dominating the genre today (Gloomhaven, Middara, Sword and Sorcery, etc.). It is entertaining, but what separates this game from the giants of the genre also, for me, is its weakness and that is ... the game has a thin story, lots of "samey"ness, and there are few tactics in the gameplay. Don't regret my purchase, but there isn't a ton here. This set and its sister set "The Great Sewers" are both considered "novice sets". When the "non-novice" sets are released, and that appears to be the plan from the designers, maybe the game play, story and depth will improve. There is hope because the nucleus here isn't bad. Edit (9/13/20): These two games were traded for D-Day at Omaha Beach ... a game that I wanted more.
busdjur
Fantasy card game but more of a solo RPG. Missed the kickstarter so I´ll have to wait for release and see if there is a chance to get hold of it.