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Arkham Horror: The Miskatonic Museum
Expansion of:
Arkham Horror: The Dunwich Legacy
60m - 120m
1 - 4 Players
Ages 14+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
Horror
14.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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boleh
Following two pretty fun scenarios (Extracurricular Activity and the House Always Wins) that kicked off the Dunwich Legacy, the Miskatonic Museum feels a tad more flat. The wrinkle of a single enemy that keeps coming back is pretty cool, but the enemy is pretty meh and the scenario highly favors one skill, so it might be a struggle for certain investigators. Edit: The Return to Dunwich Legacy set very much improves this scenario.
BigDaddyRod
Excellent but there are some parts where it was a bit ambiguous, apart from that I enjoyed every second of the game.
dcmouser
I have the base set and a ton of expansions that I'd like to trade as a set. Most of the expansions are unopened. I love the game I've just been playing with a friend's set.