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Marvel Champions: The Card Game
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Marvel Champions: Valkyrie
Expansion of:
Marvel Champions: The Card Game Core Set
45m - 90m
1 - 4 Players
Ages 14+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
15.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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melkathi
The Nemesis set is an exact duplicate of the Enchantress modular encounter set found in the Mad Titan's Shadow box. Unique allies in her pre-made aspect are also reused from other heroes' pre-made decks. Very disappointing to see content simply reprinted and repackaged. It sets a bad precedent of either lazyness or too short deadlines in Champions development.
WeLuvBGs
She has an intriguing mechanism with placing a card on a villain or minion before knocking them out, and then gaining a special reward with that card. She also has a feel of that Viking-esque mythological world, like with the Hall of Heroes, big bad weaponry, etc.
rjtauer
Looking to trade/sell my collection as a single lot. See my GeekMarket listing here for details: https://boardgamegeek.com/market/product/3181898