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Marvel Champions: The Card Game
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Marvel Champions: Deadpool
Expansion of:
Marvel Champions: The Card Game Core Set
45m - 45m
1 - 4 Players
Ages 14+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
21.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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alessandroramelli
Wow, what a crazy hero. But so much fun to play: Composed a new 'pool-deck with cards almost completely from his own hero pack & optimized that deck in various games.
Qumpelblase
Ich stehe Deadpool eher kritisch gegenüber: die Filme fand ich nicht witzig und auch das erzwungen witzige Element in Brettspielen ist nicht ganz mein Bier. Die Umsetzung von Deadpool in Marvel Champions hingegen ist genial: die Karten sind teilweise recht witzig, größtenteils aber irrwitzig! Super mächtig, aber mit einem dicken Schlag in die eigene Fresse. Diese Risikoabwägung macht mir einen Heidenspaß, auch wenn die großen Kombos von anderen Helden ausbleiben. Ist eine super Umsetzung- unter der Bedingung, dass man kein Regelfetischist ist. Irgendwelche Regel-Grenzfälle und Unklarheiten werden mit der Zeit sicher auftauchen.
Angelcollector
Deadpool is broken from the hero kit alone. Even preconstructed you can win on turn 2 or 3. Very boring to me, as there is no challenge. Will probably not play this hero a lot.