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Arkham Horror: Black Stars Rise
Expansion of:
Arkham Horror: The Path to Carcosa
60m - 120m
1 - 2 Players
Ages 14+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
Horror
14.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Epava
Interesting scenario with unique doom managment mechanics. The first time you play it is the harder one, because you don't understand what you need to do, but then the quest seems way more fair.
Abizan
#3 Путь в каркозу - 5 Очень атмосферное приключение. Со второй попытки далось. В первый раз вообще не понятно что делать, куда идти. В итоге в первый раз как по итогу оказалось сначала делали все как надо для победы, но потом отвлеклись и пошли по "не верному" пути. Со второго раза проходится легче.
alethic
I really liked the idea of the 'how do you progress' puzzle, but not so much some of the actual play while marking time.