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Publisher’s blurb:
For hundreds of years, the land of Terrinoth has slipped into gloom and decay. But heroes arise just when their lands need them the most. Courageous adventurers brave the ruins of past ages and the foul creatures within to uncover the treasures of their ancestors. The Daqan Barons, inheritors of the ancient kingdoms, rebuild their walls and muster their armies, while the wizards of Greyhaven gather runes of power to awaken guardians of stone and steel. All this is just in time, for the ancient enemies of the lawful races are stirring again, and Terrinoth needs champions of courage and cunning to stand against the rising darkness.
This is the world you enter in Realms of Terrinoth, a sourcebook for Genesys!
Realms of Terrinoth explores the world of Mennara featured in the Runewars Miniatures Game, Legacy of Dragonholt, Game: Descent – Journeys in the Dark, and Series: Runebound (Fantasy Flight Games). As a fantasy setting, Realms of Terrinoth features many races, weapons, gear, careers and more that can both be found in the world of Mennara as well as expanded to any fantasy setting you create as the Gamemaster.
· The first setting book for Genesys
· Delve into the world of Mennara with an in-depth history guide featuring stunning artwork
· New weapons, gear, careers and more expand your Genesys resources for a fantasy setting
· Dozens of NPCs give you new allies and enemies to populate your world
· New rules for heroic feats, mounted combat, and more allows for expanded customization
Ages | + |
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Play Time | m – m |
Wayne Schulatz
This book is a fun read containing lots of setting inspiration and history. It is divided into three parts. In the first part, we get a "brief" history of the entire world. This is all fluff, but very interesting and it is what makes Terrinoth more than just a generic fantasy setting. The Second part is the crunch, new rules, races, gear, and character creation all fall into this section. The third part is about the lands or Terrinoth, and gives info (again in a fluffy style) on what all the...well...realms of Terrinoth are like. It discusses politics, geographic location, and NPC found within and will help you decide where you want to run your game. The book looks great and has some nice new rules. I particularly like how it handles alchemy and riding. I've only DM'd it once, but we did have a very good time. If you like fantasy and Gensys, this is a no-brainer.
crazybirdman
Genesys: fantasy setting. rating can go up or down depending on how much you like the Terrinoth setting and its lore