Sword & Sorcery – Immortal Souls
Five heroes awoke from the dead and were made immortal to save the kingdom from the rise of darkness. In Sword & Sorcery – Immortal Souls, up to five players control one or more of these legendary characters brought back to life by powerful sorcery, to fight against the forces of evil, controlled by the game itself.
60m - 90m
1 - 5 Players
Ages 12+
ArchyMalarky
Clunky, complex dungeon crawler. The theme and crunchy rules make up for a lot of the short comings in this game. Creative AI mechanics for the enemies. The dice rolling and tiered abilities make for tense conflicts. Tons of systems integrated into the game making it hard to finally find a flow in gameplay. The juice is worth the squeeze given the 50 page rule book but it’s a tough squeeze.
b4retina
Kickstarter, Oct 2016 Received, June 2017 Painted hero's; Ecarus,Shae,Thorgar,Auriel,Laegon,Fenrir,Kroghan,Samyria and bear form,Skeld,Morrigan, Painted enemies; gremlins, raiders, orc warriors, orc shaman,orc troll,orc king, Efreets, Hellspawn, Nightwalker, Demon Cultist Campaign Act 1 Immortal Souls Ecarus, Shae and Thorgar - Lawful Quest 1 - W,Quest 2 - W,Quest 3 - W,Quest 4 - W,Quest 5 - W, proceed to Quest 7
Aldawen
We rarely play campaign based games due to lack of time so we figured if we were in a mood for campaign based dungeon crawl we would rather play Arcadia Quest. Plus I found rules too thick and confusing and in the end the big box also just took shelf space so the beast went away.