Sword & Sorcery – Immortal Souls
Five heroes awoke from the dead and were made immortal to save the kingdom from the rise of darkness. In Sword & Sorcery – Immortal Souls, up to five players control one or more of these legendary characters brought back to life by powerful sorcery, to fight against the forces of evil, controlled by the game itself.
60m - 90m
1 - 5 Players
Ages 12+
actiondan87
Classic dungeon crawling with interesting enemy AI. The narrative is rather uninspired, but that’s not what one plays S&S for. Quite expensive due to the excessive amounts of tokens and miniatures. Can feel like a chore keeping track of everything. Enemy AI cards can be difficult to parse because they aren't read in a step-by-step format.
albcann
Good game, although very fiddly, campy with the humor, and there is an overload of treasure and magic items. Definitely entertaining, however. I obtained the game in December 2018, played all 7 scenarios over the month of January, then traded the game. No reason to replay anything, I got what I needed to get out of the game. Rumor has it that Ancient Chronicles, the new Kickstarted self contained S&S game has addressed some of the issues with the original game. Supposedly it is tougher and some complaints have been addressed. I hope so.
Aftiley
Clever system and autonomous game board and monster control make this game interesting to play. Miniature heavy, with great selection. Some of the in game mechanics however, while clever meant that playtime for this game is slow, with many effectively "upkeep" phases. Set up is also a chore and very time consuming. Felt that the action was not fast paced enough, as many rules need to be referred to in order to ensure that game is following through properly. Found some of the components and rules to be quite ambiguous, reinforced by the fact that the rulebook is written clumsily at points and layed out unhelpfully. A reference sheet of rules would be useful. Game is also massive when fully laid out and easily takes up a large table. meaning that it is unwieldy to keep out for multiple scenarios.