Sword & Sorcery – Immortal Souls
Five heroes awoke from the dead and were made immortal to save the kingdom from the rise of darkness. In Sword & Sorcery – Immortal Souls, up to five players control one or more of these legendary characters brought back to life by powerful sorcery, to fight against the forces of evil, controlled by the game itself.
60m - 90m
1 - 5 Players
Ages 12+
apuity
[size=8][b]Lopsided excellence[/b]. The best enemy design by a very wide margin, even the simplest goons have deep mechanics and could potentially deal deadly blows. Careful movement and positioning are required to mitigate hostile abilities & events. Hero abilities are, however, shallow - ability use is no more than 'use whenever off cooldown'. Limited long-term character development - no interesting decisions when it comes to how one should choose their talents or items or interactions with NPCs. [/size]
Afflicter
It's the archetype dungeon crawler, but man, could this game do with less complexity. There are way too many modifiers, abilities and stats to keep track of, which massively drags out playtime. The campaign story is decent, but very standard fantasy fare. Upgrading your heroes is always fun, though.
atanner12
Worse version of galaxy defenders to me. Don't know why, it just never felt that fun to me or my group.