Sword & Sorcery – Immortal Souls
Five heroes awoke from the dead and were made immortal to save the kingdom from the rise of darkness. In Sword & Sorcery – Immortal Souls, up to five players control one or more of these legendary characters brought back to life by powerful sorcery, to fight against the forces of evil, controlled by the game itself.
60m - 90m
1 - 5 Players
Ages 12+
azmonsoon1982
This is one of the top dungeon crawling board games, and is a hit due to it’s cooperative mechanics. The enemy AI is comprehensive, the campaign is well thought out, and you can easily see the hours fly by due to the immersion that this game provides. My group likens the mechanics to Diablo or World of Warcraft for the table, and it shows! If you are into dungeon crawlers and can handle the difficult nature of the game, you will not be disappointed.
Afflicter
It's the archetype dungeon crawler, but man, could this game do with less complexity. There are way too many modifiers, abilities and stats to keep track of, which massively drags out playtime. The campaign story is decent, but very standard fantasy fare. Upgrading your heroes is always fun, though.
Avaru
What a mess. As generic a dungeon crawler as can be, including weirdly out-of-place pop culture references ("A tomb raider called Lara"), overcomplicated damage calculation), a ridiculous amount of randomness (encounter cards) and a dull campaign. But there are good sides: it looks rather pretty, the enemy "AI" well done and the weapons and spells feel powerful. There's just no reason for me to continue playing after a few runs. It's repetitive, overly generic and requires a lot of time for setup as well as "saving" (despite the app).