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Robinson Crusoe: Adventures on the Cursed Island
60m - 120m
1 - 4 Players
Ages 14+
In programming, every player must secretly choose and commit their moves for the next 'n' turns. Then each player plays their turns out according to the choices made. The key to Action / Movement Programming is that all players choose and lock in their actions, prior to anyone executing any of their actions.
Action / Movement Programming
Co-operative play encourages or requires players to work together to beat the game.
Cooperative Play
Deck building/Pool building refers to a collection of related mechanisms. Players have a personal pool, or collection, of cards or tokens, that provide different actions and/or resources. A subset of those cards/tokens are randomly drawn each turn.
Deck / Pool Building
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
60.00
€
Original price was: 60.00€.
48.00
€
Current price is: 48.00€.
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Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
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Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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1000rpm
Tentative rating based on one solo play. Amazing design with many potential simulation results for multiple different scenarios. Crazy complexity though. Really hard to learn and play to start with. Not sure how many things I got wrong,but no doubt some.
Addictive_Epicurean
Not my thing definitely. I tried to enjoy it but I never got the impression that it was more than a puzzle that you could play on your own. I didn't feel the thematic sense and I couldn't even finish my second game because I was getting bored. Seeing how many people like Robinson Crusoe, I think that everything is about one's preferences about games.
adamgrey
This game is just hard. I don't find much fun in games that you play for a couple of hours and then lose (cough Eldritch Horror cough)