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Wyrmspan
90m - 90m
1 - 5 Players
Ages 14+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Fantasy
75.00
€
30 day low:
Available on backorder
Wyrmspan quantity
Pre-Order
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Aysix
I love wingspan and was worried that this would be too much of the same. But it is not. Definitely inspired by wingspan, but it is its own game and I can happily have both in my collection. Artwork is of course stunning. The theme, the hatchlings, the caves and the "go for walkies" mechanism means that this will hit my table more often than wingspan.
Born-of-Ashes
Fixes a lot of the gripes I have with Wingspan and adds flavor that appeals to me. Activating the rows now costs eggs so the OP combos are much harder to put together, but still at least a few are achievable. Some things that seem small but make a big difference in agency: being able to activate rows when you want instead of just when you play a new animal, having tracks that give boni on every space rather than dead spaces, option to bank actions into future rounds. I’m still not a huge fan of the goals since they distract from building a tightly synergizing engine and now there is the guild board for interaction (already plenty of blocking going on in the market).
bluesol
Did not enjoy this nearly as much as Wingspan. Felt like they added even more luck with more random card markets