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34.00€
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The World’s Fair of 1893 in Chicago was a spectacular international exhibition that showcased many great achievements in science, technology, culture, and entertainment. Acting as organizers of the fair, players work diligently to increase their influence throughout the fair and obtain the grand exhibits that will be put on display. The organizer who has earned the best reputation when the fair begins will emerge the victor.
On each turn of World’s Fair 1893, the active player sends a supporter to one of the five areas and gathers all of the cards in it. New cards are then added to some of the areas, and the next player takes a turn.
The five areas represent sections of exhibits, like Fine Arts and Electricity. Cards may represent exhibit proposals in one of those five areas, influential people who provide bonus supporters, or tickets for attractions and concessions along the Midway.
The game consists of three scoring rounds, each triggered when players collectively gather a certain number of Midway tickets. Players gain reputation points for leading in number of supporters in an area and for gathering the most tickets in each round. The leaders in an area also receive approval for exhibit proposals they have gathered that match the area. Players gain reputation points at the end of the game based on the breadth and diversity of their approved exhibits.
Ages | 10+ |
---|---|
Players | 2 Players, 3 Players, 4 Players |
Play Time | 35m – 45m |
Designer | J. Alex Kevern |
Mechanics | Area Majority / Influence, Open Drafting, Set Collection |
Theme | Post-Napoleonic |
Publisher | 2 Pionki, dlp games, Foxtrot Games, Origames, Portal Games, Renegade Game Studios |
anselmi
"Hhhhm, which slot should I pick? The one with one or two cards, or the one with four cards?" Then the next player does the same pondering, and the next, and the next. Surprisingly, in the end all picking up the slot with the most cards!
Alsatian
Looks like not much but outperforms itself. Simple mechanic with a complexity of interactive choices. Rich theme and content; very evocative of the time period. Excellent components.
bbkoene
Good short game and the time on the box is right. There is not so much to do in a turn but still it is interesting enough to make a right choice. Because of its shortness and its strategy it will be a good game to end a playing night.