Wildlands
Dash through the ruins to grab the crystals you so desperately desire or focus your efforts on taking out the opposition – but take care, danger may be lurking in the darkness.
30m - 60m
2 - 4 Players
Ages 14+
Dash through the ruins to grab the crystals you so desperately desire or focus your efforts on taking out the opposition – but take care, danger may be lurking in the darkness.
Born-of-Ashes
This one definitely needs a couple plays to get used to because setup is the most important decision you'll make all game. It is nice that the factions have different focus, but other than that it feels like a blinged out game of hide & seek.
anorak
Mixed feelings about this one. I won't sell, because it fills a weird niche of a simple skirmish game, but it's too similar to Wiz-War to stand on its own. It's going to see a lot of play when my daughter is 9 year olds. Which is going to happen in 8 years...
bcnevan
The clean rules, quick play time and start of the game are the game's strongest assets--and those keep the game from being rated lower. There are some nice moments when a player interrupts and goes for a kill, especially if that player reveals a hidden character. Once everyone is revealed, the game lacks surprises and loses much of its charm. Further, combat is unexciting and lacks punch. The hand management should bring an interesting wrinkle to the game, but it just feels a bit constraining in practice. The asymmetry of the factions is, at best, bland. Overall, Wildlands decidedly lacks the "wild" part.