Wildlands
Dash through the ruins to grab the crystals you so desperately desire or focus your efforts on taking out the opposition – but take care, danger may be lurking in the darkness.
30m - 60m
2 - 4 Players
Ages 14+
Dash through the ruins to grab the crystals you so desperately desire or focus your efforts on taking out the opposition – but take care, danger may be lurking in the darkness.
andrewroy39
This is between a 7 and 8 for me, but right now I'm leaning 8 because it packs fun, interesting decisions and lots of player interaction in a quick playtime. It isn't a mind blowing heavy game, but the multi use cards provide lots of options and flexibility, the selection of starting spots adds interaction and strategic planning, and the asymmetric factions add depth and planning while not forcing your strategy down a single path. You are always engaged during other people's turns, and you will have to make decisions and sacrifices in what characters you use and how aggressively you attack others. I wish there was an adjustment for board size with fewer players like there is in Tyrants, but even still you know where the gems are and can attack them if you want. Any game that gives you several paths to victory and difficult interactive decisions along the way in a short playtime is a winner for me.
anorak
Mixed feelings about this one. I won't sell, because it fills a weird niche of a simple skirmish game, but it's too similar to Wiz-War to stand on its own. It's going to see a lot of play when my daughter is 9 year olds. Which is going to happen in 8 years...
Applin_Sauce
Fun card combos, I wish to get some of the expansions at some point. But I really enjoy the concept of the game.