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You cannot add "Vikings Gone Wild" to the cart because the product is out of stock.
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War Chest
30m
2 - 4 Players
Ages 14+
Deck building/Pool building refers to a collection of related mechanisms. Players have a personal pool, or collection, of cards or tokens, that provide different actions and/or resources. A subset of those cards/tokens are randomly drawn each turn.
Deck / Pool Building
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Games with partnerships offer players a set of rules for alliances and teams. Partners are often able to win as a team, or penalties are enforced for not respecting alliances
Partnerships
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Medieval
39.90
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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abkcppm
Продавам/заменям за 140 лева. Цената включва и разширението, тъй като базовата игра не се продава отделно.
arsenal412
Very abstract, but it's a combat simulator / sandbox. Almost a good place to start to find the bones of a game then hunt for a theme.
ajax013
+ Amazing components help to add to the interesting bag-building mechanic supporting the solid tactical play; the different unit combinations make each new play fresh and interesting. - I wish there was a way to have the units on the board be identified by player color as well as by unit type. Why it's previously-owned: Just a bit clunky in the zero-sum nature of the board play which overshadowed the fun bag-building part of the game. Felt like there wasn't enough space for clever play.